[[processor-script]]
=== Script Processor

++++
<titleabbrev>script</titleabbrev>
++++

The `script` processor executes Javascript code to process an event. The processor
uses a pure Go implementation of ECMAScript 5.1 and has no external
dependencies. This can be useful in situations where one of the other processors
doesn't provide the functionality you need to filter events.

The processor can be configured by embedding Javascript in your configuration
file or by pointing the processor at external file(s).

[source,yaml]
----
processors:
- script:
    lang: javascript
    id: my_filter
    source: >
      function process(event) {
          event.Tag("js");
      }
----

This loads `filter.js` from disk.

[source,yaml]
----
processors:
- script:
    lang: javascript
    id: my_filter
    file: ${path.config}/filter.js
----

Parameters can be passed to the script by adding `params` to the config.
This allows for a script to be made reusable. When using `params` the
code must define a `register(params)` function to receive the parameters.

[source,yaml]
----
processors:
- script:
    lang: javascript
    id: my_filter
    params:
      threshold: 15
    source: >
      var params = {threshold: 42};
      function register(scriptParams) {
          params = scriptParams;
      }
      function process(event) {
          if (event.Get("severity") < params.threshold) {
              event.Cancel();
          }
      }
----

If the script defines a `test()` function it will be invoked when the processor
is loaded. Any exceptions thrown will cause the processor to fail to load. This
can be used to make assertions about the behavior of the script.

[source,javascript]
----
function process(event) {
    if (event.Get("event.code") === 1102) {
        event.Put("event.action", "cleared");
    }
}

function test() {
    var event = process(new Event({event: {code: 1102}));
    if (event.Get("event.action") !== "cleared") {
        throw "expected event.action === cleared";
    }
}
----

[float]
==== Configuration options

The `script` processor has the following configuration settings:

`lang`:: This field is required and its value must be `javascript`.

`tag`:: This is an optional identifier that is added to log messages. If defined
it enables metrics logging for this instance of the processor. The metrics
include the number of exceptions and a histogram of the execution times for
the `process` function.

`source`:: Inline Javascript source code.

`file`:: Path to a script file to load. Relative paths are interpreted as
relative to the `path.config` directory. Globs are expanded.

`files`:: List of script files to load. The scripts are concatenated together.
Relative paths are interpreted as relative to the `path.config` directory.
And globs are expanded.

`params`:: A dictionary of parameters that are passed to the `register` of the
script.

`tag_on_exception`:: Tag to add to events in case the Javascript code causes an
exception while processing an event. Defaults to `_js_exception`.

`timeout`:: This sets an execution timeout for the `process` function. When
the `process` function takes longer than the `timeout` period the function
is interrupted. You can set this option to prevent a script from running for
too long (like preventing an infinite `while` loop). By default there is no
timeout.

[float]
==== Event API

The `Event` object passed to the `process` method has the following API.

[frame="topbot",options="header"]
|===
|Method |Description

|`Get(string)`
|Get a value from the event (either a scalar or an object). If the key does not
exist `null` is returned. If no key is provided then an object containing all
fields is returned.

*Example*: `var value = event.Get(key);`

|`Put(string, value)`
|Put a value into the event. If the key was already set then the
previous value is returned. It throws an exception if the key cannot be set
because one of the intermediate values is not an object.

*Example*: `var old = event.Put(key, value);`

|`Rename(string, string)`
|Rename a key in the event. The target key must not exist. It
returns true if the source key was successfully renamed to the target key.

*Example*: `var success = event.Rename("source", "target");`

|`Delete(string)`
|Delete a field from the event. It returns true on success.

*Example*: `var deleted = event.Delete("user.email");`

|`Cancel()`
|Flag the event as cancelled which causes the processor to drop
event.

*Example*: `event.Cancel(); return;`

|`Tag(string)`
|Append a tag to the `tags` field if the tag does not already
exist. Throws an exception if `tags` exists and is not a string or a list of
strings.

*Example*: `event.Tag("user_event");`

|`AppendTo(string, string)`
|`AppendTo` is a specialized `Put` method that converts the existing value to an
array and appends the value if it does not already exist. If there is an
existing value that's not a string or array of strings then an exception is
thrown.

*Example*: `event.AppendTo("error.message", "invalid file hash");`
|===
